Having trouble sparking lively debates or challenge assumptions in your digital products community? Fact or Fiction prompts are the perfect solution for driving curiosity and conversation. Use these easy templates to engage your members and turn passive scrolling into active participation.
Plan your content calendar and auto-post to Skool, Circle, or Mighty Networks
Fact or Fiction posts tap into our innate curiosity and love for problem-solving. Presenting a bold or surprising statement encourages members to pause, consider their own knowledge, and weigh in with a guess or opinion. This not only stimulates engagement but also fosters a sense of community as members discuss, debate, and learn together.
This format is especially effective in digital products spaces, where myths and misconceptions are common. Members become invested in validating facts, correcting misunderstandings, and sharing their expertise. The interactive nature of Fact or Fiction posts leads to more comments, shares, and return visits as members anticipate the reveal or further discussion.
Fact or Fiction: The first digital product ever sold online was an eBook. What do you think?
💡 Example: "Fact or Fiction: The first digital product ever sold online was an eBook. What do you think?"
Fact or Fiction: Most mobile apps make their money from paid downloads, not in-app purchases.
💡 Example: "Fact or Fiction: Most mobile apps make their money from paid downloads, not in-app purchases."
Fact or Fiction: You can copyright a digital product idea before you build it.
💡 Example: "Fact or Fiction: You can copyright a digital product idea before you build it. Share your thoughts!"
Fact or Fiction: All SaaS products require users to install software on their computers.
💡 Example: "Fact or Fiction: All SaaS products require users to install software on their computers."
Fact or Fiction: Once a digital product is published, it can never be truly deleted from the internet.
💡 Example: "Fact or Fiction: Once a digital product is published, it can never be truly deleted from the internet. What do you think?"
Fact or Fiction: Digital products are immune to piracy.
💡 Example: "Fact or Fiction: Digital products are immune to piracy. Agree or disagree? Why?"
Fact or Fiction: The majority of online courses are completed by less than 10 percent of buyers.
💡 Example: "Fact or Fiction: The majority of online courses are completed by less than 10 percent of buyers. Guess below!"
Fact or Fiction: Refund rates for digital products are higher than for physical products.
💡 Example: "Fact or Fiction: Refund rates for digital products are higher than for physical products."
Fact or Fiction: Selling digital products online requires a business license in all countries.
💡 Example: "Fact or Fiction: Selling digital products online requires a business license in all countries."
Fact or Fiction: E-books are still the most popular digital product type sold globally.
💡 Example: "Fact or Fiction: E-books are still the most popular digital product type sold globally. What do you think?"
Fact or Fiction: You need to know how to code to launch a digital product.
💡 Example: "Fact or Fiction: You need to know how to code to launch a digital product. Share your experience!"
Fact or Fiction: Digital products never require customer support.
💡 Example: "Fact or Fiction: Digital products never require customer support."
Fact or Fiction: All digital product sales are subject to sales tax.
💡 Example: "Fact or Fiction: All digital product sales are subject to sales tax. What is your guess?"
Fact or Fiction: The 'Buy Now' button was invented by Amazon.
💡 Example: "Fact or Fiction: The 'Buy Now' button was invented by Amazon."
Fact or Fiction: App stores take up to 50 percent commission from digital product sales.
💡 Example: "Fact or Fiction: App stores take up to 50 percent commission from digital product sales. True or false?"
Fact or Fiction: Digital products can be returned just like physical products.
💡 Example: "Fact or Fiction: Digital products can be returned just like physical products."
Fact or Fiction: The term 'freemium' refers to a mix of free and premium features in digital products.
💡 Example: "Fact or Fiction: The term 'freemium' refers to a mix of free and premium features in digital products. What do you think?"
Fact or Fiction: You can launch a successful digital product without any marketing.
💡 Example: "Fact or Fiction: You can launch a successful digital product without any marketing. Agree or disagree?"
Fact or Fiction: Most digital product creators make their first sale within a month.
💡 Example: "Fact or Fiction: Most digital product creators make their first sale within a month."
Fact or Fiction: Digital downloads are always delivered instantly.
💡 Example: "Fact or Fiction: Digital downloads are always delivered instantly."
Fact or Fiction: Creative Commons licenses can be used for digital products.
💡 Example: "Fact or Fiction: Creative Commons licenses can be used for digital products. Guess yes or no!"
Fact or Fiction: The majority of digital products are sold via subscription models today.
💡 Example: "Fact or Fiction: The majority of digital products are sold via subscription models today."
Fact or Fiction: Digital product creators need to worry about VAT even if they sell only in the US.
💡 Example: "Fact or Fiction: Digital product creators need to worry about VAT even if they sell only in the US. What is your answer?"
Fact or Fiction: You can trademark the name of your digital product.
💡 Example: "Fact or Fiction: You can trademark the name of your digital product. What do you think?"
Fact or Fiction: All digital product sales are final, with no refunds allowed.
💡 Example: "Fact or Fiction: All digital product sales are final, with no refunds allowed."
Fact or Fiction: The 'lifetime access' promise is always really for a lifetime.
💡 Example: "Fact or Fiction: The 'lifetime access' promise is always really for a lifetime. Share your thoughts!"
Fact or Fiction: Anyone can create and sell digital products, no matter their background.
💡 Example: "Fact or Fiction: Anyone can create and sell digital products, no matter their background. Agree or disagree?"
Fact or Fiction: Free trials always result in more paying customers for digital products.
💡 Example: "Fact or Fiction: Free trials always result in more paying customers for digital products."
Fact or Fiction: Digital product reviews are less important than physical product reviews.
💡 Example: "Fact or Fiction: Digital product reviews are less important than physical product reviews. What is your opinion?"
Fact or Fiction: All digital products must be updated regularly to stay relevant.
💡 Example: "Fact or Fiction: All digital products must be updated regularly to stay relevant."
Fact or Fiction: The average refund request for digital products happens within 24 hours.
💡 Example: "Fact or Fiction: The average refund request for digital products happens within 24 hours."
Fact or Fiction: Most digital creators earn more from repeat buyers than first-time buyers.
💡 Example: "Fact or Fiction: Most digital creators earn more from repeat buyers than first-time buyers. What do you think?"
Fact or Fiction: Digital products are less environmentally impactful than physical products.
💡 Example: "Fact or Fiction: Digital products are less environmentally impactful than physical products."
Fact or Fiction: All online marketplaces have the same policies for digital products.
💡 Example: "Fact or Fiction: All online marketplaces have the same policies for digital products."
Fact or Fiction: You need a large audience to make money with digital products.
💡 Example: "Fact or Fiction: You need a large audience to make money with digital products. Share your experiences!"
Fact or Fiction: All digital product creators eventually face piracy issues.
💡 Example: "Fact or Fiction: All digital product creators eventually face piracy issues. Agree or disagree?"
Fact or Fiction: You can sell the same digital product on multiple platforms at once.
💡 Example: "Fact or Fiction: You can sell the same digital product on multiple platforms at once."
Fact or Fiction: The value of a digital product is based only on its content.
💡 Example: "Fact or Fiction: The value of a digital product is based only on its content."
Fact or Fiction: Digital products sold as NFTs cannot be copied or pirated.
💡 Example: "Fact or Fiction: Digital products sold as NFTs cannot be copied or pirated. What do you think?"
Fact or Fiction: Digital product creators are responsible for collecting customer data privacy consents.
💡 Example: "Fact or Fiction: Digital product creators are responsible for collecting customer data privacy consents. Agree or disagree?"
Fact or Fiction: Most people discover new digital products through social media.
💡 Example: "Fact or Fiction: Most people discover new digital products through social media."
Fact or Fiction: Once you publish a digital product, updates are optional.
💡 Example: "Fact or Fiction: Once you publish a digital product, updates are optional."
To implement these templates, simply copy and paste a prompt into your community platform and adjust it for your audience or product niche. Use them as weekly features, icebreakers, or part of larger campaigns. Always follow up with the correct answer or a link to a credible source to maintain trust and encourage learning. Rotate topics to keep things fresh and relevant, and invite members to submit their own Fact or Fiction ideas.
For all platforms, keep prompts visually simple and easy to read. Use engaging images, polls, or reaction features where available to boost participation. Consider pinning Fact or Fiction threads or using stories and reels for short-form versions. Encourage replies and discussions in comments, and highlight top contributors to foster ongoing engagement.
Fact or Fiction posts are ideal for addressing licensing confusion. For example, post a statement like 'A multi-use license allows unlimited redistribution of the digital product.' Prompt members to vote fact or fiction, then clarify that multi-use often means multi-installation, not redistribution rights. This helps dispel misconceptions and facilitates compliance conversations in your community.
Use prompts like 'Digital downloads are always refundable within 30 days—Fact or Fiction?' These encourage discussion around industry standards, platform differences (e.g., Gumroad vs. Shopify), and best practices for handling customer expectations. Provide authoritative answers referencing specific marketplace policies after members weigh in.
Craft statements such as 'If I purchase a digital template, I can resell it as-is—Fact or Fiction?' After members respond, explain copyright basics, derivative works, and the importance of reading license terms. This approach educates creators and helps prevent inadvertent policy violations within your community.
Absolutely. Try prompts like 'Once an automated funnel is set up, no further optimization is needed—Fact or Fiction?' Use the responses to discuss ongoing A/B testing, analytics tracking, and funnel updates specific to digital sales. This guidance is highly relevant for both new and advanced digital product sellers.
Present statements such as 'Subscription digital products can't be bundled with one-time purchase offers—Fact or Fiction?' Use the ensuing discussion to explain different monetization models, bundling strategies, and common customer objections. This helps members better understand pricing and packaging digital products.
If you post a prompt such as 'If I use AI to generate a digital product, I fully own the copyright—Fact or Fiction?', be prepared to moderate nuanced discussions. Reference current legal interpretations, platform guidelines (e.g., Etsy, Creative Market), and encourage respectful debate as this is a rapidly evolving area. Providing links to authoritative resources can help settle disagreements and keep conversations productive.
Skool · Circle · Mighty Networks